
Zelda 2
1 projectZelda 2 — Zelda II targets the USA NES release on macOS, translating 6502 game code to C and supplying a small graphics/audio/mapper/input runtime. The user must provide their own ROM.
Not documented
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Zelda 2 — Zelda II targets the USA NES release on macOS, translating 6502 game code to C and supplying a small graphics/audio/mapper/input runtime. The user must provide their own ROM.
Not documented

Zero Racers — Zero Racers uses vbrecomp/recomp-ui for Windows and asks for the user’s .vb ROM through the launcher. The color mod is optional; the default graphics retain the original red presentation.
Not documented

Zombies Ate My Neighbors hybrid rewrites logic to C while some still executes through emulation. Linux is experimental; the project explicitly separates translated routines from full native execution.
Windows · Linux