allrecomps

Library

Game directory

1115 titles and original systems, in alphabetical order. Each page contains up to 24 entries.

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Yoshi

Yoshi

1 project

Yoshi — mstan/YoshiNESRecomp. Technical references: nesrecomp. Source-build notes: CMake, Visual Studio. Read the documented scope and limitations before choosing a build.

Not documented

Yoshi's Cookie

Yoshi's Cookie — mstan/YoshisCookieRecomp. Technical references: nesrecomp. Source-build notes: CMake, Visual Studio. Read the documented scope and limitations before choosing a build.

Not documented

Yoshi's Island: Super Mario Advance 3

Experimental ARM64 GBARecomp port for Android 9+. Version 0.9.1 APK was privately delivered but is explicitly not yet on GitHub Releases; one Pixel 7 Pro report is not broad performance validation.

Android

Yoshi's Story

Yoshi's Story

1 project

DinoTale uses N64Recomp, N64ModernRuntime and RT64 to run Yoshi’s Story with native controls, optional expanded widescreen and screen filters.

Windows · Linux · Steam Deck

You Don't Know Jack

You Don't Know Jack — sp00nznet/youdontknowjack. Documented source data: title ID: BLUS30569 (USA, disc). Technical references: PS3Recomp.

Not documented

You Don't Know Jack

You Don't Know Jack — sp00nznet/ydkj. Technical references: ReXGlue. Source-build notes: CMake, Ninja, Clang, Python. Read the documented scope and limitations before choosing a build.

Not documented

Yu-Gi-Oh! Forbidden Memories

Yu-Gi-Oh! Forbidden Memories — eduardocalafell/YuGiOhForbiddenMemoriesRecomp. Documented source data: disc serials: SLUS-01411. Technical references: psxrecomp, recomp-ui.

Windows · Linux · macOS

Yu-Gi-Oh! World Championship Tournament 2004

Yu-Gi-Oh! World Championship Tournament 2004 — omegakatana92/Yugioh-World-Championship-2004-Recomp. Technical references: GBARecomp. Source-build notes: CMake, Ninja, Clang, Visual Studio, MSVC, MinGW. Read the documented scope and limitations before choosing a build.

Not documented

Zelda 2

Zelda 2

1 project

Zelda 2 — Zelda II targets the USA NES release on macOS, translating 6502 game code to C and supplying a small graphics/audio/mapper/input runtime. The user must provide their own ROM.

Not documented

Zero Racers

Zero Racers

1 project

Zero Racers — Zero Racers uses vbrecomp/recomp-ui for Windows and asks for the user’s .vb ROM through the launcher. The color mod is optional; the default graphics retain the original red presentation.

Not documented

Zombies Ate My Neighbors

Zombies Ate My Neighbors hybrid rewrites logic to C while some still executes through emulation. Linux is experimental; the project explicitly separates translated routines from full native execution.

Windows · Linux