allrecomps

New in the library

Recently added

The projects newly added to the library, newest first.

Addition dates are shown when recorded. Pending projects are labeled on their cards; a catalog listing does not confirm that a game is ready to play.

114 added projects

Conker's Bad Fur Day — ConkerBFDReloaded

Added on

Nintendo 64Recompilation

ConkerBFDReloaded combines N64Recomp with RT64 rendering and selectable Classic/Modern controls. It provides a ROM-selection launcher and optional free-camera features.

Windows · Linux

BLACK — BLACK-XBERecomp

BLACK — BLACK-XBERecomp

Release available

Added on

XboxRecompilation

BLACK-XBERecomp statically recompiles the original Xbox version of BLACK using XBERecomp. It supplies a Windows launcher/settings path and generates the game locally from user-provided data.

Windows

Skate 3 — skate3-ios-setup

Added on

Xbox 360Recompilation

This repository documents building and signing the SK8-based Xbox 360 Skate 3 adaptation for iOS. It provides a local setup pipeline and device tuning rather than a macOS gameplay port.

iOS

Total Annihilation — open-annihilation

Added on

PC (Windows)Reimplementation

Open Annihilation reimplements the Total Annihilation engine in C++20/SDL3, preserving the need for original game data while adding modern desktop and selected mobile targets. Total Annihilation: Kingdoms is a future goal, not included support.

Windows · Linux · macOS · iOS · iPadOS · Steam Deck

Need for Speed: Carbon — nfs-carbon-mac

Added on

PC (Windows)Recompilation

This Apple Silicon port translates the original Windows PC version of Carbon from x86 to C and renders through Metal. It is a native recompilation route rather than a Wine launcher.

macOS

Mario Kart Wii — driftdroid

Added on

WiiRecompilation

DriftDroid adapts Mario Kart Wii to an ARM64 Android runtime using WiiCompiled. The mobile app imports the disc locally and supports the documented original-game and Retro Rewind paths.

Android

LEGO Dimensions — DimensionsRecomp

Added on

Xbox 360Recompilation

DimensionsRecomp brings Xbox 360 LEGO Dimensions to a ReXGlue runtime with launcher settings, save handling and Toy Pad features. The maintainer explicitly describes it as a public beta.

Windows

Golden Sun / Golden Sun: The Lost Age — GSRecomp

Added on

Game Boy AdvanceRecompilation

GSRecomp covers both GBA Golden Sun games with a hybrid model: statically generated game code and an interpreter for newly discovered paths until compilation. The launcher handles game selection and local preparation.

Windows · Linux · Steam Deck

Crackdown — crackdown-recomp

Added on

Xbox 360Recompilation

Crackdown Recomp translates the Xbox 360 game for a native Windows runtime, with a setup/import workflow and a modern launcher. Linux and Steam Deck reports refer to running the Windows build through Proton.

Windows

Alone in the Dark trilogy — AloneInTheDarkReHaunted

Added on

PC (DOS)Reimplementation

ReHaunted reimplements the original DOS Alone in the Dark trilogy in C++, using bgfx, SoLoud and SDL3. It modernizes the engine while continuing to require original game data.

Windows · Linux · macOS

Sonic Adventure — SARecomp

Added on

DreamcastRecompilation

SARecomp uses KatanaRecomp for the Dreamcast version of Sonic Adventure. It provides a Windows installer and Linux/Steam Deck AppImage, with separate graphics paths and documented device caveats.

Windows · Linux · Steam Deck

Jet Force Gemini — JetForceGemini-Recomp

Added on

Nintendo 64Recompilation

JetForceGemini-Recomp uses N64Recomp to run the N64 game with a modern native runtime, settings and mod directories. The maintainer reports complete playability; AllRecomps has reviewed documentation rather than run the game.

Windows · Linux

Need for Speed: Most Wanted (2005) — speedbreaker

Added on

Xbox 360Recompilation

SpeedBreaker statically recompiles the Xbox 360 version of Most Wanted for modern systems. Its documented PC path is Linux, with separate Apple and experimental mobile targets.

Linux · SteamOS · Steam Deck · macOS · iOS · iPadOS

Sonic Unleashed — UnleashedRecomp-Android

Added on

Xbox 360Recompilation

This Android adaptation of UnleashedRecomp translates Xbox 360 Sonic Unleashed for an ARM64 mobile runtime. It has an APK and a local game-data importer rather than distributing the original game.

Android

Halo: Combat Evolved — OpenCE

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XboxSource port

OpenCE ports an early Xbox Halo engine to SDL3 and modern OpenGL/OpenGL ES/WebGL2 targets. This is a source port of the Xbox game, not the separate PC Custom Edition executable.

Windows · Linux · Android · Other

Forza Horizon — ForzaHorizon1-ReImagined

Added on

Xbox 360Recompilation

ReImagined brings Xbox 360 Forza Horizon to a ReXGlue-based native runtime. Its launcher imports your disc data; the project separately documents experimental desktop targets and remaining online-service gaps.

Windows · Linux · macOS

Mario Kart 64 — SpaghettiKart

Added on

Nintendo 64Source port

SpaghettiKart is HarbourMasters’ Mario Kart 64 source port, with a settings menu, controller configuration and selectable graphics backends. Its mod format differs from older HarbourMasters projects.

Windows · Linux · macOS · Nintendo Switch

The Legend of Zelda: Twilight Princess — dusklight

Added on

GameCubeSource port

Dusklight reimplements Twilight Princess from the zeldaret/tp decompilation, adding customization and native graphics through Aurora. It is a source port, rather than a statically translated disc executable.

Windows · Linux · macOS · Android

Bomberman 64 — BM64Switch

Added on

Nintendo 64Recompilation

Switch homebrew adaptation of BM64Recomp using N64Recomp and libultraship/OpenGL. Accepts your USA ROM and offers NRO/NSP packages, saves and a PT-BR translation; applet mode and executable code mods are not supported.

Nintendo Switch

Mortal Kombat: Shaolin Monks — Recomp

Added on

XboxRecompilation

Static recompilation of the original Xbox Shaolin Monks for Windows and Linux. Reads your USA/Europe game files, adds PC controls and a mod catalog, and offers Brazilian Portuguese through a language pack; some graphics issues remain.

Windows · Linux

Super Mario Bros. 3 — Mushroom Recompiled

Added on

NESRecompilation

Experimental Windows NESRecomp project with expanded horizontal-stage scenery, controller settings and five save-state slots. Uses your compatible .nes ROM; native translation has a documented boundary fallback and full-game coverage is not established.

Windows

Super Smash Bros. Ultimate — OpenSmash-Ultimate

Added on

Nintendo SwitchRecompilation

Native SSBU recompilation project for game versions 13.0.4/13.0.5. Windows has the main installer; Linux is an experimental native build. Local Wireless networking is experimental and rollback remains in progress, not a finished online feature.

Windows · Linux