allrecomps

New in the library

Recently added

The projects newly added to the library, newest first.

Addition dates are shown when recorded. Pending projects are labeled on their cards; a catalog listing does not confirm that a game is ready to play.

468 added projects

Blue Dragon — reblue

Added on

Xbox 360Recompilation

ReXGlue DVD1 experiment is explicitly barely playable with shader/texture problems. Extract only your DVD1 data to assets and run codegen/build; later discs and full-game coverage are work in progress.

Not documented

Viva Piñata — VivaPinataRecomp

Added on

Xbox 360Recompilation

Xbox 360 Viva Pinata source port with reported Windows 11/RX 6600 garden/save tests. Use the manual installation path with your own ISO; no need to delegate execution to an external AI installer.

Windows

Thrill Drive 2 / GTI Club 2 — konami-viper-recomp

Added on

ArcadeRecompilation

Konami Viper static PowerPC ports for Thrill Drive 2 and GTI Club 2. Tested on Apple Silicon; Linux is untested and Windows unsupported despite an experimental cross-build command.

macOS

Shadow of the Colossus — celosia

Added on

PlayStation 2Recompilation

Celosia translates USA PS2 SCUS-97472 to Apple Silicon and PS Vita targets. Setup imports your ISO and captures modules; the Vita path and desktop status table have separate validation scopes.

macOS · Other

Midtown Madness 3 — mm3-recomp

Added on

XboxRecompilation

Original Xbox port using xboxrecomp and D3D11 or SDL3 GPU. Python setup.py imports your disc; Windows build needs Visual Studio C++, Python 3.12 and Git.

Windows

Mario Strikers Charged — Strikers-WiiCompiled

Added on

WiiRecompilation

WiiCompiled retargeted to Mario Strikers Charged USA Rev 1. Build.sh/build.cmd imports your disc and creates MSCRecomp data/config/saves; reported full-speed Apple Silicon does not cover every machine.

Windows · Linux · macOS

Halo: Reach — RecompiledHaloReach

Added on

Xbox 360Recompilation

ReXGlue Halo Reach build with Linux campaign/Firefight/Forge reports. Windows is cross-compiled rather than hardware-validated; use your own Xbox 360 data and distinguish codegen counts from gameplay coverage.

Linux · Windows

Gears of War — gears1

Added on

Xbox 360Compatibility layer

Hybrid GearsUE3 uses native subsystem overrides and Xenia dynarecs for remaining guest paths. Run.sh validates your exact retail XEX; it must not be described as fully static recompilation.

Linux

Bully: Scholarship Edition — BullyRecomp

Added on

Xbox 360Recompilation

ReXGlue Windows build requiring your NTSC-U Xbox 360 data and a pinned SDK. Tests cover tutorial yard and a short unattended session, not the complete school campaign.

Windows

Spider-Man 2 — SM2-Recomp

Added on

XboxRecompilation

Experimental original-Xbox port whose table reports in-game execution but incomplete kernel compatibility. Supply your disc data; implemented loading does not establish full story compatibility.

Windows

Stunts / 4D Sports Driving — playstunts

Added on

PC (DOS)Reimplementation

Browser reconstruction of DOS Stunts with distinct MS 1990/1991 versions and shared scores. Local hosting needs Node/Python; those host OS requirements are not native desktop game builds.

Other

The Bigs 2 — thebigs2

The Bigs 2 — thebigs2

Release available

Added on

Xbox 360Recompilation

ReXGlue port from title 54540830/XEX 0.0.0.3. Linux play/save/load are reported; Windows was cross-compiled and run through Wine, not real Windows hardware. Experimental 60 FPS differs from the 30 FPS match cap.

Windows · Linux

SSX 3 — SSX3-Recomp

SSX 3 — SSX3-Recomp

Release available

Added on

XboxRecompilation

Separate experimental PAL/EU SSX 3 port. Linux packages require glibc 2.39+; populate game_files then run.sh/run.bat. macOS is a future goal, not present support.

Windows · Linux · Steam Deck

SSX 3 — SSX3-recomp

SSX 3 — SSX3-recomp

Release available

Added on

XboxRecompilation

Xbox PAL SSX 3 static recompilation with Vulkan GPU implementation. Windows has the full launcher path; Linux coverage is narrower. Validate your default.xbe before choosing display and controller settings.

Windows · Linux

Snowboard Kids — snowboardkids-recomp

Added on

Nintendo 64Recompilation

N64Recomp/RT64 Snowboard Kids port accepting the North American ROM in its menu. macOS 13+ requirements and Windows runtime dependencies are documented; overlays can interfere with rendering.

Windows · Linux · macOS

Skate (2007) — Skate1Recompiled

Added on

Xbox 360Recompilation

ReXGlue Xbox 360 skate port with source-build workflow using Clang 18+/Visual Studio, CMake and SDK patching. Original game data remain necessary; building successfully is not full-career validation.

Windows