allrecomps

New in the library

Recently added

The projects newly added to the library, newest first.

Addition dates are shown when recorded. Pending projects are labeled on their cards; a catalog listing does not confirm that a game is ready to play.

468 added projects

WWE '12 — wwe12-pc

WWE '12 — wwe12-pc

Release available

Added on

Xbox 360Recompilation

The ReXGlue/Vulkan Windows port imports the player’s Xbox 360 ISO or extracted default.xex data. Vulkan 1.2 is required; entrances/cutscenes retain separate timing and the release remains beta.

Windows

Ultima Underworld / Ultima Underworld II — underworld-exhumed

Added on

PC (DOS)Source port

Native ports built from reconstructed matching DOS source, with separate release tags for each game. Supply an installed GOG copy or select its data directory; Linux packages require glibc 2.35+. Browser builds are a separate route.

Windows · Linux · macOS · Other

The Binding of Isaac (Flash) — IsaacRecomp

Added on

PC (Windows)Recompilation

Targets the original Flash Isaac rather than Rebirth. Every platform requires Isaac.exe from the player’s Steam copy; PC archives, Android APK and Switch homebrew have separate installation guides.

Windows · Linux · Android · Nintendo Switch

Syphon Filter — SF-pc-port

Added on

A Windows runtime for USA NTSC-U 1.1 SCUS-94240 with native presentation and original PS1 gameplay execution. Select the CUE while keeping every BIN nearby. The README’s execution description is not treated as proof of fully static recompilation.

Windows

Skate 3 — skate3-android

Added on

Xbox 360Recompilation

An Android shell/APK for the Skate 3 native engine with Vulkan and local game-data setup. Building the shell requires a separately configured engine tree; APK availability does not make that developer build self-contained.

Android

Star Wars: TIE Fighter — OpenTIE

Added on

PC (Windows)Reimplementation

OpenTIE accepts complete TIE95 and/or TIE98 installations and can combine the older presentation with the newer flight assets. Desktop packages use D3D12/Vulkan or Metal; required data is not included.

Windows · Linux · macOS

Need for Speed: Underground 2 — nfsu2-recompiled

Added on

PC (Windows)Recompilation

Recompiles the PC executable; current Android packages document Android 10+ and Vulkan 1.1+, with ARM64 and ARMv7 variants. Widescreen hooks depend on the exact SPEED2.EXE build; code generation or menu rendering alone is not full-race validation.

Windows · Android

Need for Speed II: Special Edition — NFSIISE

Added on

Cross-platform wrapper with SDL2/OpenGL and original game data. Desktop x86 builds require 32-bit libraries and Yasm; the documented Mac path is limited to systems retaining 32-bit support, up to Mojave.

Windows · Linux · macOS

Metroid Prime Hunters — HuntersRecomp

Added on

Nintendo DSRecompilation

Hunters Recomp targets ARM64 Android 11+ dual-screen devices such as AYN Thor. The APK imports and verifies the player’s ROM; wrong region/revision is rejected. Thor-specific render recommendations are not general phone performance guarantees.

Android

Super Smash Bros. Melee — melee-pc

Added on

GameCubeSource port

A beta doldecomp/Aurora source port with Dawn/WebGPU rendering. NTSC-U 1.02 GALE01 is the main disc; PAL boot has separately documented limits. Network and rollback features remain subject to the project’s verification table.

Windows · Linux · macOS · Android · iOS

Mass Effect — masseffect-nx

Added on

Xbox 360Recompilation

ReXGlue translates the Xbox 360 PowerPC executable to Switch ARM64. The browser installer assembles an SD package locally; the Russian two-disc edition needs both discs. The README records slow startup, frame-rate dips and a black title-screen planet.

Nintendo Switch

GoldenEye 007 XBLA — goldeneye-metal

Added on

Xbox 360Recompilation

GoldenEye Metal targets Apple Silicon/macOS 14+ and imports an Xbox LIVE/STFS package or extracted default.xex data. This is the Xbox 360 remaster, despite the index labeling N64; it uses a native Metal graphics path.

macOS

Def Jam: Fight for NY — DefJamFFNY-recomp

Added on

XboxRecompilation

The original Xbox game is recompiled for desktop, using D3D11 on Windows and Vulkan on Linux/Apple Silicon. Native Deck support is documented; widescreen remains beta and the original disc data is required.

Windows · Linux · macOS · Steam Deck

Ace Combat X: Skies of Deception — Ace-Combat-X-Recompilation

Added on

PSPRecompilation

PSP MIPS-to-C pipeline using the user’s decrypted EBOOT.elf and locally generated initial data. The guide documents native runtime building and launch commands; a full-game test matrix and explicit desktop OS coverage are not established.

Not documented

Bloodborne — bloodborne_pc

Added on

PlayStation 4Compatibility layer

Runs the PS4 x86-64 executable through a replacement system/graphics layer rather than translating a different CPU. Supply your decrypted CUSA03173 dump; community patches require 1.09. AMD world-load crashes and beta online features remain documented.

Windows

LEGO Island — isle-portable

Added on

PC (Windows)Source port

A portable source build of LEGO Island 1.1 English. The guided installer imports an existing game installation; continuous builds can regress. The platform table describes build targets, not exhaustive gameplay validation.

Windows · Linux · macOS

Star Fox Adventures — foxhollow

Added on

GameCubeSource port

Foxhollow rebuilds Star Fox Adventures from the SFA decompilation with Aurora. Its desktop launcher manages updates, saves and a mod library while the player supplies the disc.

Windows · Linux · macOS

Ratchet & Clank — rac1-native-game

Added on

PlayStation 2Source port

rac1-native-game ports the original PS2 code function by function to C++, including vector-unit work, with an OpenGL renderer. This is a source port rather than the separate Rust/static translation projects.

Windows · Linux

Mario Strikers Charged — recharged

Added on

WiiSource port

Recharged compiles reconstructed Mario Strikers Charged source into a desktop game, replacing Wii hardware services for graphics, sound, disc access and saves. It has a disc-library launcher.

Windows · Linux · macOS · Steam Deck

GoldenEye 007 — goldeneye-pc-port

Added on

Nintendo 64Source port

This GoldenEye port rebuilds the game’s reconstructed C source for desktop, distinct from binary static recompilation and the Xbox 360 XBLA remaster. It offers widescreen and split-screen settings.

Windows · Linux · Steam Deck

Fallout 2 — fallout2-ce

Fallout 2 — fallout2-ce

Release available

Added on

PC (Windows)Reimplementation

Fallout 2 Community Edition reimplements the original engine with bug fixes and quality-of-life changes across desktop and mobile. It still requires the commercial game’s data.

Windows · Linux · macOS · Android · iOS

Demon's Souls — DemonsSoulsRecomp

Added on

PlayStation 3Recompilation

This ps3recomp-based project translates Demon’s Souls PPU/SPU code to C and links replacement PS3 services with a Direct3D 12 renderer. Its documented player coverage reaches early Boletaria.

Windows