allrecomps

New in the library

Recently added

The projects newly added to the library, newest first.

Addition dates are shown when recorded. Pending projects are labeled on their cards; a catalog listing does not confirm that a game is ready to play.

468 added projects

Apocalypse — Apocalypse-PC-Native-Port

Added on

PlayStationRecompilation

Repocalypse imports PS1 CUE/BIN under assets/image. Keep settings/saves adjacent and use the Linux build on Deck; retain all referenced disc tracks.

Windows · Linux · Steam Deck

Super Mario 64 — sm64-port

Added on

Nintendo 64Source port

Original Super Mario 64 PC-source port supports native Linux/Windows in addition to ROM builds. Supply a matching J/U/E/SH copy and extract assets; ROM-building instructions are a separate target.

Windows · Linux

Super Mario 64 — sm64ex

Added on

Nintendo 64Source port

sm64ex extends the original Super Mario 64 source port. Source builds require your ROM/assets; Windows cross-compilation from Linux uses MXE, with saves/config paths separate by OS.

Windows · Linux

Raptor: Call of the Shadows — raptor

Added on

PC (DOS)Source port

Raptor reconstruction from nukeykt code requires GLB data from shareware/full version 1.2+. Releases and per-OS data directories are documented separately.

Windows · macOS · Android · Linux

Mighty Mike / Power Pete — MightyMike

Added on

Classic MacSource port

Pangea Mighty Mike/Power Pete modernization with per-platform releases and BUILD.md. Preserve the distinction between the game source and publisher-owned artwork/data.

Windows · Linux · macOS

Hollow Knight — dualsouls

Added on

HK Dual Souls rebuilds Unity Hollow Knight 1.5.12620 for AYN Thor. Provide your GOG/Steam assets; scripts/plugins in the repository do not include commercial scenes, audio or art.

Android

GoldenEye 007 — goldenpad

Added on

Nintendo 64Source port

Goldenpad uses original US N64 ROM data on Apple platforms. Mobile requires iOS/iPadOS 17+ and a local Xcode/PadMint build; Simulator verification is not broad physical-device gameplay validation.

macOS · iOS · iPadOS

Animal Crossing — ACGC-Android-Port

Added on

GameCubeSource port

Android fork of ACGC-PC-Port compiles original game logic with GX-to-OpenGL ES 3. Import your own disc in the APK launcher; the package does not include game data.

Android

Animal Crossing — bellpad

Added on

GameCubeSource port

Bellpad ports Animal Crossing to Apple Silicon/Metal with Files import and Dolphin-compatible saves. macOS baseline and mobile installation have separate status; do not infer visionOS support from an old alias.

macOS · iOS · iPadOS

Wolfenstein 3D / Keen Dreams — ReflectionHLE

Added on

PC (DOS)Source port

ReflectionHLE/Reflection Keen provides DOS game source ports through a common backend. Select your own matching game installation in its launcher; engine licensing is separate from retail data.

Not documented

Wipeout — wipeout-dc

Wipeout — wipeout-dc

Release available

Added on

PlayStationSource port

Dreamcast adaptation of Wipeout Rewrite. v2 final no longer needs custom KallistiOS; VMU storage uses six blocks and emulator execution is explicitly unsupported.

Other

Vandal Hearts — VandalHearts-PcPort

Added on

PlayStationSource port

Matching-source Vandal Hearts port accepts USA/Asia/Japan raw BIN releases. Disc selection and Japanese support differ by data; full-playthrough reports are attributed to the project.

Windows · Linux

The Legend of Zelda: A Link to the Past — alttp-dx

Added on

SNESSource port

ALttP DX source-port variant imports your SNES ROM once and verifies assets thereafter. Optional widescreen/QoL changes differ from original mode; current Apple Silicon package requires macOS 11+.

macOS

Tetris — Kirpich

Tetris — Kirpich

Release available

Added on

Game BoyReimplementation

Kirpich recreates Game Boy Tetris on Polyrhythm. First launch extracts graphics from your ROM; Apple Silicon Mac and Windows/Linux x64/ARM64 have distinct artifacts.

Windows · Linux · macOS

Rise of the Triad — taradino

Added on

PC (DOS)Source port

SDL2 Rise of the Triad port with separate registered/shareware builds. Original data still matter; network play is unavailable and demos can desynchronize.

Windows · Linux · macOS

Return to Castle Wolfenstein — RTCWQuest

Added on

PC (Windows)Source port

RTCWQuest targets the single-player campaign on ARM64 Android VR using OpenXR. Current branch differs from older Oculus VrApi releases; use matching build/setup documentation and retail data.

Android

Quake II — Quake2Quest

Quake II — Quake2Quest

Release available

Added on

PC (Windows)Source port

Quake2Quest is Yamagi-based OpenXR standalone VR with room-scale input. Android ARM64 build has pinned SDK/NDK requirements; original Quake II PAKs are separate.

Android

Quake 4 — openQ4

Quake 4 — openQ4

Release available

Added on

PC (Windows)Source port

openQ4 provides an open engine and SDK-licensed game-code replacement. Install Quake 4 through Steam/GOG, then choose the matching Linux AppImage or Deck launcher and original data path.

Linux · Steam Deck

Mario Party 4 — Marioparty4

Added on

GameCubeSource port

Party Board uses Mario Party 4 decompilation with distinct desktop, phone and Quest packages. Supply game data; claimed four-player online is separate from the base source-port installation.

Windows · Linux · macOS · Android

Jet Set Radio Future — JetSetRadioFuture-Unleashed

Added on

XboxRecompilation

JSRF Unleashed translates Xbox code to C for host platforms. Early tests cover tutorial and Dogenzaka Hill; the maintainer explicitly has not completed an end-to-end playthrough.

Windows · Linux · macOS · Android · iOS · iPadOS