allrecomps

New in the library

Recently added

The projects newly added to the library, newest first.

Addition dates are shown when recorded. Pending projects are labeled on their cards; a catalog listing does not confirm that a game is ready to play.

468 added projects

Go Go Ackman — gogoackman1recomp

Added on

SNESRecompilation

This game-specific SNESRecomp port uses SDL3/ImGui and offers widescreen, save states, rewind and optional translation/mod support. The ROM is supplied separately by the player.

Windows · Linux

Splinter Cell: Double Agent — SCDA-XBERecomp

Added on

XboxRecompilation

SCDA-XBERecomp translates the original Xbox Double Agent x86 code to C++ for Windows x64, using Direct3D 12 and XAudio2 with replacement console interfaces.

Windows

Sonic CD — littleplanet

Sonic CD — littleplanet

Release available

Added on

Other consolesRecompilation

Little Planet recompiles Sonic CD’s Mega-CD code to C and supplies its own hardware/runtime layer, including both 68000s, Z80, video and audio components. It offers widescreen and an optional remastered opening.

Windows · Linux · macOS

Wipeout XL — Wipeout2K97XL

Added on

PlayStationRecompilation

Wipeout2K97XL uses PSXRecomp, OpenBIOS and SDL3 to generate a native Wipeout XL build from your disc. Downloads are setup kits, not copies of the game.

Windows · Linux · macOS · Steam Deck

Super Paper Mario — NewSuperPaperBros

Added on

WiiRecompilation

New Super Paper Bros translates Wii Super Paper Mario through WiiCompiled, with a disc-import launcher, remappable controls and a pointer on mouse/right stick. It is not New Super Mario Bros. Wii.

Windows · Linux

Midtown Madness 3 — midtown-madness-3-PC-Native

Added on

XboxRecompilation

This project translates the Xbox Midtown Madness 3 code for Windows and provides an installer with optional graphics improvements and community cars. Original Xbox data remains required.

Windows

Hyrule Warriors: Definitive Edition — HWDER

Added on

Nintendo SwitchRecompilation

HWDER translates the Switch game’s ARM64 code to C ahead of time and supplies its own system/graphics/audio runtime on Windows. The local executable reads the player’s dump; no original assets are included.

Windows

Gears of War: Judgment — gears-judgement-recomp

Added on

Xbox 360Recompilation

This ReXGlue project translates Judgment’s PowerPC code to x64/C++ and implements the console’s system and graphics layer on Windows. It adds mouse look, display settings and optional higher frame rates.

Windows

Digimon World 2003 — dw2003recomp

Added on

PlayStationSource port

dw2003recomp rebuilds the European PS1 Digimon World 2003 from matching C and compiles that source for PC. It is a source port of the PAL World 3 edition, with a launcher and optional mods.

Linux

Yoshi's Story — dinotale

Added on

Nintendo 64Recompilation

DinoTale uses N64Recomp, N64ModernRuntime and RT64 to run Yoshi’s Story with native controls, optional expanded widescreen and screen filters.

Windows · Linux · Steam Deck

Silent Hill 3 — sh3-nx

Silent Hill 3 — sh3-nx

Release available

Added on

PC (Windows)Recompilation

sh3-nx recompiles the Windows PC Silent Hill 3 executable from x86 to C and then Switch ARM64. Windows interfaces are reimplemented over SDL2/OpenGL; a separate Linux x64 debugging build is also documented.

Nintendo Switch · Linux

SSX Tricky — OpenTricky

Added on

XboxRecompilation

OpenTricky statically translates the Xbox game to C and adds a Windows launcher, modern controls and display settings. It remains an unstable release even though the maintainer reports start-to-finish play.

Windows

Resident Evil 3: Nemesis — Project-RE-Visited-RE3

Added on

PlayStationRecompilation

RE-Visited translates the USA PS1 Resident Evil 3 through PSXRecomp and provides a Windows launcher. The maintainer has corrected earlier overstated claims and explicitly calls this experimental.

Windows

Need for Speed: Most Wanted (2005) — nfsmw-ios

Added on

Xbox 360Recompilation

nfsmw-ios translates the Xbox 360 Most Wanted game for Apple mobile devices using ReXGlue ARM64 and MoltenVK. macOS build tooling is separate from the iOS/iPadOS gameplay target.

iOS · iPadOS

Forza Horizon 2 — fh2-recompiled

Added on

Xbox 360Recompilation

This project adapts Xbox 360 Forza Horizon 2 to an ARM64 Android runtime, with a documented Linux source-build route. It is separate from the Xbox One version and other FH2 ports.

Android · Linux

Burnout 3: Takedown — takedawn

Added on

XboxRecompilation

Takedawn statically recompiles the original Xbox version of Burnout 3 for modern systems. It has platform-specific import/packaging workflows and an explicitly experimental Android route.

Windows · Linux · macOS · Steam Deck · Android

Army of Two — ArmyOfTwoRecompilation

Added on

Xbox 360Recompilation

ArmyOfTwoRecompilation translates the Xbox 360 game for a Windows native runtime and provides a local installer. The maintainer separately documents co-op and server features.

Windows

The Lord of the Rings: The Two Towers — TooTawersRecomp

Added on

XboxRecompilation

TooTawersRecomp statically translates the original Xbox The Two Towers for desktop. Its launcher verifies the supported retail executable and provides settings and optional frame-rate changes.

Windows · Linux · macOS