allrecomps

New in the library

Recently added

The projects newly added to the library, newest first.

Addition dates are shown when recorded. Pending projects are labeled on their cards; a catalog listing does not confirm that a game is ready to play.

468 added projects

Hollow Knight: Silksong — SilksongAndroid

Added on

Android Unity port with optional dual-screen/Steam provisioning. Supply your game files manually or use the optional account flow; the quoted Snapdragon build time is one reference, not a device guarantee.

Android

God of War: Sons of Sparta — SoS-PS5

Added on

Other consolesCompatibility layer

AnyPS5-based Windows runtime importing your decrypted PS5 eboot and Media/modules. First-use shader compilation can cause wrong effects and stutters; it is not a translation from a different CPU.

Windows

Dune II — dunedynasty

Dune II — dunedynasty

Release available

Added on

PC (DOS)Source port

Dune Dynasty continues the OpenDUNE-based Dune II engine. Requires EU v1.07 PAK files listed in data/FILELIST.TXT; release-specific data paths are documented rather than bundling the full game.

Windows

Dragon's Crown Pro — dragons-crown-pro-pc

Added on

PlayStation 4Compatibility layer

PS4 Dragons Crown Pro runtime with a TRG package installer and title/version/eboot checks. Linux/Deck is experimental; supply your own PKG and follow its exact validation requirements.

Windows · Linux · Steam Deck

Doom / Heretic / Hexen — russian-doom

Added on

PC (DOS)Source port

Limit-removing Doom/Heretic/Hexen variant with optional improvements and higher internal resolutions. Each title requires its own IWAD; palette/render enhancements are optional changes, not vanilla equivalence.

Windows

Descent — dxx-3ds

Descent — dxx-3ds

Release available

Added on

PC (DOS)Source port

New 3DS Descent port uses picaGL/stereoscopic rendering. Put descent.hog and descent.pig under /3ds/D1; networking is disabled and end-level flythrough is skipped to avoid a crash.

Other

Crash Team Racing — CTR-PC-Port

Added on

PlayStationSource port

CTR-ModSDK-derived native source port with SDL3. Extract BIGFILE.BIG, KART.HWL and all listed movie/audio tracks from your NTSC-U disc; incomplete extraction breaks resources.

Windows · Linux

Burnout 3: Takedown — burnout3-pc

Added on

PlayStation 2Recompilation

PS2 Burnout 3 port requires Windows x64 and Vulkan 1.3. Select your disc in burnout3.exe; non-AVX2 CPUs use its distinct SSE4 executable rather than the main build.

Windows

Bugdom — Bugdom

Bugdom — Bugdom

Release available

Added on

Classic MacSource port

Pangea-approved Bugdom modernization with official desktop releases. This is the original Macintosh game updated for modern hosts; source and game-data terms should be read separately.

Windows · Linux · macOS

Rise of the Triad — barrett

Added on

PC (DOS)Source port

Barrett continues ROTTEXPR Rise of the Triad with SDL2/SDL_mixer. Linux needs development dependencies and original sound/game files; build targets do not include commercial data.

Windows · Linux

Barony — barony-android-port

Added on

PC (Windows)Source port

Android fork based on official Barony 5.0.2 source with publisher permission. APK contains engine/dependency notices, not commercial game data; follow provisioning for your owned copy.

Android

Arx Fatalis — ArxLibertatis

Added on

PC (Windows)Source port

Arx Libertatis uses the officially released Arx Fatalis source. Linux CMake installation is documented; retail assets are separate and developer mode enables additional tests rather than player features.

Linux

Vangers — Vangers

Vangers — Vangers

Release available

Added on

PC (Windows)Source port

Released Vangers sources under GPLv3 with separately licensed world data. Development notes distinguish implemented multiplayer work from deferred checks; source release is not universal compatibility evidence.

Not documented

Descent / Descent II — dxx-rebirth

Added on

PC (DOS)Source port

DXX-Rebirth continues the D1X/D2X Descent ports. INSTALL.markdown documents setup; Descent and Descent II require separate original data sets.

Windows · Linux · macOS

Tribal Trouble — tribaltrouble

Added on

PC (Windows)Source port

Continuation of the released Tribal Trouble code. Use Resurrected/official project downloads and follow the platform launcher guide; unsigned community packages have separate installation behavior.

Windows · Linux

The Last Guardian — tlg_pc

Added on

PlayStation 4Compatibility layer

PS4 The Last Guardian imports your supported CUSA03627/CUSA03745 update 01.03 data. Linux packages need glibc 2.39+; reported ten-minute sessions do not validate the whole adventure.

Windows · Linux

Tekken 6 — Tekken6-native-online

Added on

Xbox 360Recompilation

Tekken 6 Xbox 360 variant with rollback lobby. BUILD GAME validates your ISO; keep bundled runtimes and distinguish the online fork from other Tekken 6 ports.

Windows

Super Smash Bros. Melee — Melee-X

Added on

GameCubeSource port

Melee-X builds doldecomp C for original Xbox hardware. Copy your Melee image beside default.xbe or use the documented XISO process; this is a GameCube-to-Xbox port, not an Xbox-to-PC recompilation.

Other

Super Mario Strikers — strikers

Added on

GameCubeSource port

Native Super Mario Strikers port with per-platform wiki setup. Supply supported disc data; Switch homebrew installation and desktop setup are distinct paths.

Windows · Linux · macOS · Steam Deck · Nintendo Switch

Starbound — oSBM

Starbound — oSBM

Release available

Added on

PC (Windows)Source port

OpenStarbound Mobile requires packed.pak from your purchased Starbound installation. Select it in the mobile launcher; original game assets are not included.

Android · iOS

Star Wars: Episode III - Revenge of the Sith — SWROTS-PC

Added on

XboxCompatibility layer

Original Xbox Revenge of the Sith code runs through replacement system/graphics interfaces. Import supported ISO/XISO from the launcher; 60 FPS is experimental because some logic assumes 30 FPS.

Windows

Duke Nukem 3D / Build Games — Raze

Added on

PC (DOS)Source port

Raze combines Build-game modules with GZDoom technology. Duke Nukem 3D, Blood and other supported games require their own data; a single engine package does not make all games freely included.

Not documented